Tuesday, 9 December 2014
LO4 - Presentation feedback
What we did right
1. The Trailer was good
2. The numbers were all good and reasonable
3. Clear visuals for the game
4. Nice use of Kickstarter and other funding resources
5. Good concept idea that needs refining
What we need to improve
1. Know your abbreviations (as a team)
2. Why in the tactical 4v4 are they in a box not a Zeppelin
3. I want to see an in game HUD with other characters in a visual!
4. Show me a sample map
5. Work on the Procedural generation aspect to make sure that it is clear how it effects the cost
This can all be easily improved over the next stages of development including some more concept art and 3D rendered models including realistic lighting and maps. The Zeppelin idea is really interesting and allows for another element of customization the only problem comes is that we might have to allow for a sky battles and allow for invasions/boarding on other peoples ships. The abbreviation problem was just Mitch and he messed up on an abbreviation (from a game genre that he plays constantly) we went through it with him previously but apparently he forgot and we will make sure to write it on everything that he owns and drill it into him. The procedural generation aspect of everything can be easily changed and during the presentation there was a mix up in the costing witch can easily be fixed.
How the presentation went
Overall it could have been a lot worse, we left out a few things and we should have opened with our trailer rather than close with it. We tended to focus too much on the costing and everything for a bit too long. The map images were good but it would be good if we added a character into it. They seemed happy with what we presented and were fair with their criticism. We forgot to mention a few things and the person who explained our game modes panicked a bit and did not mention all of the features, we had an aspect of gameplay however the code was not completed in time and it was not in anyway presentable.
LO4 - Game concept
The main concept of the game is that it is a FPS online battle arena using free running and voice commands. The game consists of multiple game modes and focuses strongly on realistic physics where we will be using Nvidia PhysX. The game is centred around the theme of materialising weapons and armour by speaking so if you are in a close quarters engagement you might want to have a shotgun so you would say materialise shotgun. I hate myself a lot and the idea now in retrospect seems dumb.
The games story is that the world has been thrown into a downhill spiral through a corrupt government that has forced the world to split into three factions (names still undecided) These factions constantly go to war and fight over territories only using their most elite men because no normal man would stand a chance. The military prior to this had developed a new device to allow for any materials within your armoury to be spawned in front of you, these factions have managed to get their hands on this device however it is rather unrefined and can only summon a certain amount per battle. The factions will be at war constantly one upping the others trying to gain leeway in this war for world domination.
The game consists of these three factions
Faction one
This faction spawned from former Russia and Ukraine and spans across the idea that all parties should be treated equally and spans from the original Idea of Communism however like most of the world human greed corrupts this idea and makes it so the faction falls into the poorer of them having unrefined military weaponry.
Pros
- Fearless military
- Strongest (physically)
Cons
-Corrupt government
-Weak weaponry
Faction Two
Spans from the Americas and has a strong sense of military concepts however drugs and murder are a strong aspect within their society along with having conflicts within the areas formally known as South America and North America. The North is far more stable and has less of a drug problem however the faction is massively in debt and has little to no funding for anything other than military.
Pros
- Strongest Weaponry
- Most Resources
Cons
- Will often end up fighting people within your own faction
- A huge drug problem meaning that often you will be docked resources due to being caught in possession.
Faction Three
This spawns from the Asian side of the world however it only includes the countries that were able to survive the first blitz witch include Japan, China, North Korea and South Korea. This faction differ each other from their countries and run under similar governments to what was previously in their countries. they rely mostly on each other for trade and have minor disputes between each other but mostly on a governmental level. Due to the war they lost most of their military aspects and population and as such have the smallest army.
Pros
-Economically Stable
-Most advanced technology
Cons
-Minor disputes which can end with a docking of materials for war
-Smallest army.
The games story is that the world has been thrown into a downhill spiral through a corrupt government that has forced the world to split into three factions (names still undecided) These factions constantly go to war and fight over territories only using their most elite men because no normal man would stand a chance. The military prior to this had developed a new device to allow for any materials within your armoury to be spawned in front of you, these factions have managed to get their hands on this device however it is rather unrefined and can only summon a certain amount per battle. The factions will be at war constantly one upping the others trying to gain leeway in this war for world domination.
The game consists of these three factions
Faction one
This faction spawned from former Russia and Ukraine and spans across the idea that all parties should be treated equally and spans from the original Idea of Communism however like most of the world human greed corrupts this idea and makes it so the faction falls into the poorer of them having unrefined military weaponry.
Pros
- Fearless military
- Strongest (physically)
Cons
-Corrupt government
-Weak weaponry
Faction Two
Spans from the Americas and has a strong sense of military concepts however drugs and murder are a strong aspect within their society along with having conflicts within the areas formally known as South America and North America. The North is far more stable and has less of a drug problem however the faction is massively in debt and has little to no funding for anything other than military.
Pros
- Strongest Weaponry
- Most Resources
Cons
- Will often end up fighting people within your own faction
- A huge drug problem meaning that often you will be docked resources due to being caught in possession.
Faction Three
This spawns from the Asian side of the world however it only includes the countries that were able to survive the first blitz witch include Japan, China, North Korea and South Korea. This faction differ each other from their countries and run under similar governments to what was previously in their countries. they rely mostly on each other for trade and have minor disputes between each other but mostly on a governmental level. Due to the war they lost most of their military aspects and population and as such have the smallest army.
Pros
-Economically Stable
-Most advanced technology
Cons
-Minor disputes which can end with a docking of materials for war
-Smallest army.
Wednesday, 1 October 2014
Wednesday, 24 September 2014
Tuesday, 23 September 2014
Monday, 16 June 2014
Saturday, 5 April 2014
Tuesday, 1 April 2014
Sunday, 30 March 2014
Saturday, 29 March 2014
LO2- Analysing current games reviews
The purpose of the review was to give an in depth review of the latest instalment into the halo franchise, Halo 4. the review takes a look at the ways in which 343 created what could be the best halo yet following bungie. The content of the review is mostly concentrated on the story of the game and the main points of the storyline. it also reviews more technical aspects such as graphics and game mechanics reviewing its smoothness and graphical beauty. however the review does cover halo 4s online multiplayer feature but this ties in with the games spartan ops mode. at the end of the review a simple four point review was given with its key points and an overall score rating. this rounded the review off very nicely. in terms of visuals the review had a lot of gameplay and cut scene action to clearly show what the reviewer was talking about in key sections. the game capture also gives a lot so the audience can make their own opinion on what the can see throughout the audience. the target audience of the review would be those between 16 and 35 and are into the halo series or avid watchers of ign.
The purpose again to this review was to to give a detailed opinion of the game halo 4. Like the other review this contains opinions on most areas of gameplay such as campaign and online. This review has more of a cinematic take on the other view using more of the dramatic cut scenes to give it a positive light. where as this review is more focused on the smaller details related to the target audience rather than the bigger blockbuster features.
Friday, 28 March 2014
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