Tuesday, 9 December 2014

LO4 - Game presentation prezi

LO4 - Production schedual


LO4 - Presentation feedback

What we did right

1.     The Trailer was good 
2.    The numbers were all good and reasonable
3.    Clear visuals for the game
4.     Nice use of Kickstarter and other funding resources
5.    Good concept idea that needs refining

What we need to improve

1.     Know your abbreviations (as a team)
2.    Why in the tactical 4v4 are they in a box not a Zeppelin
3.    I want to see an in game HUD with other characters in a visual!
4.    Show me a sample map
5.    Work on the Procedural generation aspect to make sure that it is clear how it effects the cost

This can all be easily improved over the next stages of development including some more concept art and 3D rendered models including realistic lighting and maps. The Zeppelin idea is really interesting and allows for another element of customization the only problem comes is that we might have to allow for a sky battles and allow for invasions/boarding on other peoples ships. The abbreviation problem was just Mitch and he messed up on an abbreviation (from a game genre that he plays constantly) we went through it with him previously but apparently he forgot and we will make sure to write it on everything that he owns and drill it into him. The procedural generation aspect of everything can be easily changed and during the presentation there was a mix up in the costing witch can easily be fixed.

How the presentation went

Overall it could have been a lot worse, we left out a few things and we should have opened with our trailer rather than close with it. We tended to focus too much on the costing and everything for a bit too long. The map images were good but it would be good if we added a character into it. They seemed happy with what we presented and were fair with their criticism. We forgot to mention a few things and the person who explained our game modes panicked a bit and did not mention all of the features, we had an aspect of gameplay however the code was not completed in time and it was not in anyway presentable. 

LO4 - Budgeting



LO4 - Game concept

The main concept of the game is that it is a FPS online battle arena using free running and voice commands. The game consists of multiple game modes and focuses strongly on realistic physics where we will be using Nvidia PhysX. The game is centred around the theme of materialising weapons and armour by speaking so if you are in a close quarters engagement you might want to have a shotgun so you would say materialise shotgun. I hate myself a lot and the idea now in retrospect seems dumb.

The games story is that the world has been thrown into a downhill spiral through a corrupt government that has forced the world to split into three factions (names still undecided) These factions constantly go to war and fight over territories only using their most elite men because no normal man would stand a chance. The military prior to this had developed a new device to allow for any materials within your armoury to be spawned in front of you, these factions have managed to get their hands on this device however it is rather unrefined and can only summon a certain amount per battle. The factions will be at war constantly one upping the others trying to gain leeway in this war for world domination.

The game consists of these three factions

Faction one
This faction spawned from former Russia and Ukraine and spans across the idea that all parties should be treated equally and spans from the original Idea of  Communism however like most of the world human greed corrupts this idea and makes it so the faction falls into the poorer of them having unrefined military weaponry.
 Pros
- Fearless military
- Strongest (physically)
 Cons
-Corrupt government
-Weak weaponry

Faction Two
Spans from the Americas and has a strong sense of military concepts however drugs and murder are a strong aspect within their society along with having conflicts within the areas formally known as South America and North America. The North is far more stable and has less of a drug problem however the faction is massively in debt and has little to no funding for anything other than military. 
Pros
- Strongest Weaponry
- Most Resources
Cons
- Will often end up fighting people within your own faction
- A huge drug problem meaning that often you will be docked resources due to being caught in possession.

Faction Three
This spawns from the Asian side of the world however it only includes the countries that were able to survive the first blitz witch include Japan, China, North Korea and South Korea. This faction differ each other from their countries and run under similar  governments to what was previously in their countries. they rely mostly on each other for trade and have minor disputes between each other but mostly on a governmental level. Due to the war they lost most of their military aspects and population and as such have the smallest army.
Pros
-Economically Stable
-Most advanced technology
Cons
-Minor disputes which can end with a docking of materials for war
-Smallest army.